Multimedia development 03-07-2026
July 5, 2026
Multimedia Player 3.1 release
Full changelog
- (Added) Allow spectrogram color palette selection with in-combobox gradient preview, including an Adaptive palette that follows the active skin.

- (Updated) Debug window: architecture indicator and memory working-set display.
- (Updated) Skin cohesion and layout fixes: media library and visualizer text now respect the active skin’s font color.
- (Updated) Media library sidebar scrollbar auto-hides when all bands fit the viewport and reappears when content overflows.
- (Updated) Media library list background now uses the skin’s edit surface color, keeping item text legible across skins.
- (Fixed) Volume trackbar moves by a few pixels on mouse release.
- (Fixed) Hotkeys mappings & incorrect single-character key parsing on non-ASCII locales.
- (Fixed) GPU contention crashes with fullscreen games: VMR9 is now allocated only while video is playing, not for the whole app lifetime.
- (Fixed) WMA tag editor now correctly preserves non-Latin1 characters through read/edit/save.
- (Fixed) Trackbars heights adjusted: some skins with taller handle were being partially cropped.
- (Fixed) Resizing a window after a skin swap could clip the visible area to the previous skin’s shape until focus changed.
- (Fixed) Flicker on resize with skins that use a custom region (Win11-style rounded corners).
- (Fixed) Media library scrollbar geometry stuck at the previous skin’s dimensions (thickness / glyphs) until focus change after a skin swap between skins with different scrollbar widths.
- (Fixed) Range-check exception with rounded skins on startup / paint.
- (Fixed) Song time label in the main player was misaligned on startup until a resize event nudged it.
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