Mubeat's Blog

18 jan. 2018 – Kil10 dev progress Menu fine-tuning

January 18, 2018
Menu fine-tuning Fine tuned shaders + menus appearance. Refactored some code in the menu engine. Added statistics to the character selection menu. Added blurred menu window + dropshadow Added grid glow + star & cloud field for a friend's game. Read more

21 nov. 2017 – Kil10 dev progress Water

November 21, 2017
Version 1 Version 2 Version 3 Read more

11 nov. 2017 – Kil10 development progress

November 11, 2017
Parallax backgrounds Industrial level parallax background.   Jungle level parallax background   Shaders We finally fine-tuned to our liking and reworked the main menu shader. We also added a rgb channel shift happening randomly from time to time.   Here's a dither... Read more

How to create a self-signed certificate

June 17, 2016
1 - Creating the certificate First, make sure you have "Microsoft Windows SDK for Windows and .NET Framework 4" kit installed first. I created a bat file to automate the process of creating a self-signed certificate. Make sure to... Read more

Multimedia development 06-15-2016

June 15, 2016
(Added) possibility to read videos & DVD. (Added) possibility to show/hide subtitles. (Added) Windows UAC manifest to give admin access to the application (necessary Windows 8 >) Ex : Access to Window's registry (Added) possibility to dis/enable Notifications (was frustrating on... Read more

Multimedia development 02-19-2016

February 20, 2016
Fix the TStringList of Delphi7 We came on an annoying bug with the TStringList of delphi7. At the end of the list, there's always a linebreak (#10#13) added. We found 2 different solutions to this problem. Either you patch the component itself, or you just remove the last character after each... Read more

Multimedia development 02-03-2016

February 3, 2016
Starting to look to add the possibility to play videos/DVD with multimedia. Some early implementations & tests are already in place. Reworked the "update multimedia" function. Fixed various minor bugs. Read more

Multimedia development 01-28-2016

January 28, 2016
DSP modules We've just realized that the DSP plugins modules have never been programmed to work. Only the main module was accessible. The interface to switch modules was present, however not the functionality. Even though DSP modules are not used a lot, it still took 4 years to get reported.... Read more

Kil10 development 01-25-2016

January 25, 2016
Background paintingsBackground painting, making the background seemless.Background painting / fixing. We also have to make it tilable.ShadersMain menu shader (before/after)Vertex// // TV Fx vertex shader // attribute vec3 in_Position;                  // (x,y,z) //attribute... Read more

Multimedia Player 1.9 new version

January 19, 2016
A new version of our player Multimedia has been released today. Here's a quick overview of what is new/changed in version 1.9. Version 1.9 (Added) Multilingual interface. Whole interface can be updated to a new language in real-time. For now, there's french and english available. But you can... Read more