18 jan. 2018 – Kil10 dev progress Menu fine-tuning

January 18, 2018

Menu fine-tuning

Fine tuned shaders + menus appearance. Refactored some code in the menu engine.

Added statistics to the character selection menu.

Statistics for character selection menu

Added blurred menu window + dropshadow

New blurred menu windows + dropshadow

Added a “breathing” effect to menu & slider selectors.

New breathing effect

Added grid glow + star & cloud field for a friend’s game.

Effects made for a friend's game

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